The Episode Playout is designed for managing recurring programs based on live scheduling. While it functions similarly to the Manual Playout, it offers additional features and layout-customization options. The Episode Playout allows you to control the first five upcoming scheduled programs.
The Episode Playout is designed for managing recurring programs based on live scheduling. While it functions similarly to the Manual Playout, it offers additional features and layout-customization options. The Episode Playout allows you to control the first five upcoming scheduled programs.
All the scheduled programs in Scheduling are episodes, as they are typically recurring and will air again at a later time. Their rundown generally remains the same, including presenters, show-related visuals, and other predefined elements.
The rundown list forms the basis of a Episode, containing all the graphics that can be shown on the Playout Preview and Program Signals.
All the changes (including in preview) you make in the Episode Playout are live on playout-episode-basis; this means that changes you make will directly be visible for other users in the same playout. You have control over two Playout busses; the preview and onair program bus.
PVW – Preview
The preview bus is an exact stream from the Output Player, meaning that what is looking great in Preview will be exactly the same when it is airing in PGM. By selecting items in the Rundown List you activate them in Preview, with a live-showcase of your modifications of the rundown item.
The Preview bus also allows you to check out the rundown items of upcoming (up to 5) programs in the future and make last minute modifications. When you want to prepare items for future shows the Composer is a perfect place to preview and modify your epsiodes.
PGM – The Program Onair
The onair bus is responsible for the final output signal of the Playout’s Output. The Rundown item that you Take Onair is 1:1 visible on this signal. The Program signal is always connected to the activated Onair Episode. When multiple programs are onair you can activate the right Episode manually.
When a program reaches T-5 minutes before airing, you can start dragging items from the upcoming episode into the current live episode, ensuring a smooth transition between shows.
In the Playout, you can either remove or archive items from the rundown. Archiving allows you to temporarily remove an item without permanently deleting it. Unlike removed items, archived items will still be available the next time you edit the same episode in the future. This ensures that any temporarily unused visuals or graphics remain accessible when preparing for the next broadcast of that specific program.
By default, items cannot be archived. To enable this feature, go to the Playback Settings under the Variables tab and activate archiving.
Additional options include: